

These creatures are the souls of the dead who have crossed over into our world. Much of humanity has been wiped out by the appearance of Beached Things (BTs). The Death Stranding is a cataclysmic event that weakened the barrier between the world of the living and the dead. However, this review reflects our experience with the game in its entirety in general terms. Despite the fantastical setting, its themes are very much grounded in the real world.Įditor’s Note: Our embargo stated we could only cover story elements through Chapter 3 in our review. If anything, Death Stranding is Kojima’s most cohesive game to date, and even though it does present a strange and at times, confusing scenario, by the end, everything makes sense. Some critics felt like Konami kept Kojima’s wilder ideas in check and that this game would be a disaster of half-baked concepts. This is the pinnacle of gaming, and it feels like every title made before it was leading to Death Stranding. It melds the best of cinematic and gaming traditions to craft a country-spanning saga in a true epic. I’m not going to beat around the bush here. Death Stranding marks not only the new studio’s first production but also Kojima’s first game post-Konami. He’s been involved in developing some of the most-lauded games in history throughout his 34-year career and is one of the most recognizable personalities in our industry. Of course, Hideo Kojima isn’t just any developer. With AAA studios firmly entrenched, we seldom get to see a brand new studio like Kojima Productions get a blockbuster budget, A-list celebrity casting, and the backing of Sony for their first title. Death Stranding is an anomaly in the video game industry.
